Game Center
Leaderboards
Five ways to measure yourself against every other commander, and the awards along the way.
The standings live in Game Center: open Leaderboards from the game's title screen, or see them in Apple's Games app. This page explains what each board ranks and how its scores are made.
What each board ranks
The boards
Daily Operation
One short battle with a twist, the same for every player that day. A new one begins at 08:00 UTC, midnight on the US west coast. Play it as often as you like: your best score of the day goes to the day's board.
Win day after day to build a streak. The battle comes from the 14 battles of ten turns or fewer, and is never the week's battle.
Weekly Operation
One battle from all 48, with its own twist, the same for every player that week. The week turns at midnight UTC on Monday morning, and your best score of the week stands on its board.
Three stars in a Weekly Operation earns the Operation Accomplished award.
Campaign
One board for each campaign: The Axis Campaign, The Western Allies and The Red Army. Your campaign's running score is posted after every battle, and your best total stands.
Multiplayer
Your wins against other players, in Scenario matches and Battle Mode: battles fought out, or an opponent resigning from turn 3 on, and against any one opponent one win a day. Your full record, against each opponent and every win, is kept in the game under Your Record.
In the game, Leaderboards has three tabs (Operations, Campaign and Multiplayer) and a Friends switch for the players you know. Tap a Daily or Weekly row for that player's score card: what the score is made of, and their film of the battle.
Daily and Weekly Operations
How a score is made
A defeat scores nothing. A victory adds up its stars, the turns it had to spare, the enemy it destroyed and the army it kept:
| For | Points |
|---|---|
| Battle won | 1,000 |
| Won decisively | 1,000 |
| No units lost | 1,000 |
| Each turn to spare | 150 |
| Each enemy unit destroyed | 60 |
| Each of your units lost | −120 |
Score = those points × difficulty (Easy ×0.35, Normal ×1, Hard ×2) × the twist (×1.2 to ×1.4)
For example, a decisive win on Normal with 3 turns to spare, 8 enemy units destroyed and 1 unit lost, in a Blizzard: (2,000 + 450 + 480 − 120) × 1 × 1.2 = 3,372.
The twists
| Twist | What changes | Score |
|---|---|---|
| Blizzard | Snow for the whole battle. | ×1.2 |
| Grounded | Your aircraft stay on the ground. | ×1.2 |
| Veteran Enemy | Every enemy unit is a grade more experienced. | ×1.4 |
| Against the Clock | Three turns fewer to win. | ×1.4 |
| Understrength | Your units start at 8 strength. | ×1.3 |
| Enemy Reserves | The enemy fields two extra units of its best type. | ×1.3 |
Harder twists pay more. A twist that would make a battle easier is never chosen for it: a shorter clock never comes with a holding battle, and Grounded only where you have aircraft to ground and something else to fight with.
Your service record keeps every day and week you have played: the battle, your score and, once the board has closed, your place on it.
The campaign boards
Campaign score
Every campaign battle scores as an operation does: 1,000 a star, 150 a turn to spare, 60 an enemy unit destroyed and 120 off for each unit lost, never below nothing. Turns to spare count against the battle as written, so neither the difficulty nor the campaign's tuning adds points or costs them.
Then it is weighted. Battles further into the campaign are worth more, from ×1 at the first stage up to ×2 at the last. Hard pays ×2 and Easy ×0.35. A win your side never had in the real war pays ×1.25. Winning the campaign adds 5,000 points, times the difficulty. A longer road through the campaign earns no more: only your best battles count, as many as the road of decisive victories has. Each score on the boards shows the difficulty it was earned on.
A battle is scored once: a loss sends the campaign down the defeat branch, and there is no replaying it. Your total is shown at Headquarters and at the end of the war, with your worldwide place when Game Center gives one.
Watch the leader
Films of the leaders
Every battle is filmed as it is fought. Win the day's or the week's operation and your film of it goes beside your score, so other players can watch how it was won: the whole map, turn by turn, the armies' ground washed in their colours, towns changing hands and the result.
Both operation boards have a Watch the Leader card and a picture on every row that has a film. Films are kept in Apple's iCloud, checked against the player's Game Center score, and shared only for players of age. Sharing is on unless you switch it off in Settings › Game Center, which also takes down every film you have shared. See the privacy policy.
Any battle's film can also be watched from its result screen, saved as a video and shared.
Awards
Twenty-five achievements
1,000 points in all. Open Awards on the title screen to see them in the game; anything earned while signed out of Game Center is sent the next time you sign in.
Baptism of Fire
10 ptsWin your first battle.
Not One Lost
20 ptsWin a battle without losing a single unit of your army.
New Equipment
10 ptsUpgrade a unit to new equipment.
Lightning War
30 ptsWin ten battles decisively.
A Hundred Victories
40 ptsDestroy a hundred enemy units.
Ace
30 ptsHave one unit destroy ten enemy units in a campaign.
Guards
30 ptsRaise a unit to Guards, the highest grade.
The Old Guard
40 ptsField five units of Elite grade or better at once.
The Miracle of Dunkirk
20 ptsWin Operation Dynamo decisively.
The End of the Beginning
20 ptsWin El Alamein decisively.
Not One Step Back
20 ptsHold Stalingrad as the Red Army.
The Gates of Moscow
20 ptsTake Moscow as the Axis.
Poland to Berlin
100 ptsFinish the Axis campaign victorious.
Dunkirk to the Elbe
100 ptsFinish the Western Allies campaign victorious.
To the Reichstag
100 ptsFinish the Red Army campaign victorious.
Every Front
100 ptsFinish all three campaigns victorious.
Unbroken
70 ptsFinish a campaign without losing a battle.
Iron Resolve
100 ptsFinish a campaign victorious on Hard.
Staff College
10 ptsLearn every chapter of the Field Manual.
Drill Sergeant
5 ptsDrill a unit to Trained while you are away.
Operation Accomplished
10 ptsEarn three stars in a Weekly Operation.
Field Marshal
10 ptsRise to Field Marshal, the commander's highest rank.
Basic Training
5 ptsFinish every lesson of Basic Training.